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Danielius Armonas
Danielius Armonas
3D Artist / Open to Freelance
Kaunas, Lithuania

Summary

3D Game Artist, specializing in character, prop, and environment production for real-time games. Experienced across the full asset pipeline, including sculpting, modelling, retopology, UVs, baking, PBR texturing, optimization, rigging, rendering, and engine integration. With a strong interest in stylized and semi-realistic game art.

Skills

Concept Art3D ModelingDigital Sculpting

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity