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Blood Lord | Character Sculpt

For my final assignment of Stylized Creation 2023 course I Had an amazing opportunity to sculpt this amazing character created by an amazing artist PanelPerDay, but I was not satisfied with it at the time but now with new knowledge at hand I can finally show the result I was striking for at Howest University of applied sciences, Digital arts and Entertainment, Game Graphics Production.
Software used:
Modeling and Sculpting: Maya, ZBrush
Textures: Substance Painter
Render: Unreal Engine

Sculpt 01

Sculpt 01

Sculpt 02

Sculpt 02

Topology

Topology

UV and Texture Maps

UV and Texture Maps

SketchFab

Original Concept By PanelPerDay

Original Concept By PanelPerDay